SIX TEAMS. ONE ROOM. BIG ENERGY.
Who’s got it?
A giant team buzzer. A room full of opinions. Two ways to play.
Host sign-in
Checking shared sign-in…
Leaders: choose question favorites. Hosts: view question rankings. Students: open the invitation link from your host. Hosts: see setup instructions. No accounts or student names needed.
Host controls
Keep this host link private. Use the projector link on both TVs.
Team phone invitations and QR codes
Share each invitation only with that team’s leaders. Scan the labeled QR code or copy the link. Multiple phones can use the same team invitation.
All teams print on one sheet. Use Print this team for a single large code.
Survey and kiosk QR codes
Use the student survey QR code on individual phones. Use the kiosk QR code on a shared tablet; tap Next voter / clear selections between students.
Practice awards no points. Demo uses 20 sample votes, separate from student answers. Exit practice to resume your real questions. Top 10 loads before voting or play; ties use a stable order.
Next advances through the buzzer round, the next unrevealed question, and the next round. Ending a buzzer round awards 60, 50, 40, 30, 20, and 10 points by buzz order. A correct Majority Rules prediction awards 30 points; a tie awards 30 points to each team that predicted.
Majority Rules
First prediction from either phone locks the team’s answer. Matching the majority earns +1. On a tie, every team that submitted gets +1. Revealing again never scores twice.
Manual controls and overrides
Your answers. Your opinion.
Choose A or B for all ten. Your answers stay hidden until the host reveals each result.
You’re in!
Your answers are locked. Let the guessing begin.
Practice mode · No points awarded
WAITING FOR THE HOST
Get your team ready.
Buzz order
The first phone from each team counts.